If you enjoy Euchre you can amp it up with Bid Euchre. A trick taking game, based on the game of Euchre, played mainly in North America. The game is played with 2 Euchre decks and 2 teams of 2. Trump is determined by the highest bidder and in addition to suits as trump, bids of low and high are options. So if you end up with all of the 9s and 10s you can still take the bid and get the highest score.
Bid Euchre is a trick taking game where the highest bidder makes trump or no-trump (high or low). The object of the game is to score the most points. The goal of each hand is to win the bid and then win the tricks required to satisfy the bid.
At the beginning of the game the dealer is randomly selected. During the game the deal continues around the table clockwise. The player that wins the bid plays first and play continues clockwise around the table.
Bid Euchre uses 2 decks of 24 cards each consisting of A K Q J 10 9 in each of the four suits: hearts, diamonds, clubs and spades, for a total of 48 cards. This is a game for four players with 2 sets of 2 partners sitting opposite of each other and 12 cards are dealt to each player.
The player to the immediate left of the dealer always bids first and the bid proceeds clockwise around the table. Before play begins the players must bid in an auction style to secure the trump suit or no-trump (high or low) of their choice. The player that wins the bid plays first and play continues around the table in a clockwise direction, with the winner of each trick leading to the next trick.
Bidding is the process that determines the trump suit and which team are the "makers" who must win the number of tricks that they bid. First each player in turn, beginning with the player to the dealer's left, has the option of stating the quantity of tricks they believe they can win and the suit they prefer for trump, they may also call no-trump, which can be either high or low, or they may pass.
Player #1: (dealer): 9s, 10s, Qs, Ks: 9h, 10h, Qh, Kh, Ah: Qc Kc: Ad
Player #2: (left of dealer): Ks, As: 10h, Jh, Jh, Kh: Qc, Ac: 9d, 10d, Jd, Ad
Player #3: 9s, As: 9c, 10c, Jc, Qc, Kc, Ac: 9d10d, Qd, Kd
Player #4: 10s, Js, Js: 9h, Qh, Ah: 9c 10c, Jc: Jd, Qd: Kd
Going Alone occurs when any player who is naming trump believes they can win all 12 tricks. When going alone a player must request their partners 3 best cards. When a player goes alone their partner does not play, and they still must win all 12 tricks to score 24 points. However, if they do not win all 12 tricks they score -24 points.
The trump suit consist of 14 cards and the ranking, of 2 each, from highest value to lowest value is as follows (unless high or low is called also known as “no-trump”):
If high or low are called as no-trump then the jacks are simply jacks, so if high is trump then aces are the highest card, kings are second highest, queens are third highest, jacks are fourth highest, and so on down the list with 9s being the lowest. When the highest bidder calls low as no-trump the highest card becomes the 9s, the second highest is the 10s, the third highest is the jack, and so on, reverse up the list with aces considered the lowest card. Again jacks are just jacks.
When 2 winning cards are played in the same round, the one that is played first wins the trick. For example, the player leading plays the right bower and their opponent plays the other right bower, in order to follow suit, the first right bower played wins the trick.
The first team to reach 52 points after taking the bid and making trump wins the game. If a team reaches 52 points without taking the bid the game continues and they must reach 60 points to win the game. However, the opposing team may still get the bid and reach 52 points first to win the game. Both teams could be in the situation to have to reach 60 points for the win. (This cannot happen)
Modified on 10/26/16 from Wikipedia